July 24, 2009

Cell Factor: Psychokinetic Wars Review















In Short A Multiplayer based XBLA shooter inspired by the Unreal games Cell Factor (I'm not typing the full name) was originally a tech demo for the PC. But it would evolve into a "free" full game with some levels of success. Now the game has been ported to the 360 arcade but it comes with a price, 800 points to be exact. But is it worth the price or should you save your points for a nice jacket for your avatar on august 11th.

Cell Factor is a first person shooter with the multiplayer as the main focus of the game. Now considering that most XBLA games are 2d and/or side scrollers, it's nice to see a new first person shooter popping up. And with graphics which would look good on an xbox, it's a very rare batch of games we would love to have on XBLA. Plus with xbox graphics and taking up only 300MB, it won't take up much space no matter what HD you have. Although there are times when the frame rate drops, this usually happens when you have 8+ players in a game and when your in a fight, it can effect how the battle goes. But it doesn't happen enough to ruin the game. Even with the pretty graphics the more I played the game the more I kept thinking I've played this before. Only when I started up the game a few days later did I remember.
It seems they took the design and the multiplayer voice of Unreal 3 and thrown it into the game. Except more simplified, the maps have less detail and the MP voice is less enthusiastic. The guns are nothing original, you have a sniper, pistol, assault rifle, rocket launcher, shot gun and while you get powers in the game. The task are very easy and can complete all 3 in over an hour. All of the gameplay in Cell Factor has been done before.

but even so it doesn't take anything away from the fun. The maps are good symmetrical maps that are easy to navigate. The guns are balanced enough that even if you just have a pistol you can still put up a fight. Each Faction has it's own unique power to give you an advantage. You have a choice between 3 factions, Bishop, Guardian, Black Op. The Bishop is more focused on your powers so you can throw objects, fly and create a shield. Guardian is more on weaponry, you always have 2 guns instead of one and you can super jump and headbutt players to death. While the Black op's are a bit of both, you can throw objects (but with less force) and you can shoot weapons and teleport. Each faction has it's own strength and weaknesses to make the gameplay even. Although playing a bishop or guardian is much more fun and satisfying than the black ops.

Being able to shoot two snipers at the same, only to ram the guy when he gets close is addictive and satisfying. And it's the same with the bishop, holding RB to charge your shot while your unsuspecting victim walks across the bridge, only to be launched into the sky by the boulder you just launched at him at mach 10 speed. While the game play is fun and addictive, there aren't enough maps and game types to keep you hooked. Just Slayer, Team Slayer, CTF and Hacker will be fun but not for very long. Even the customizable armor will wear out your interest eventually. Even so I don't see this as a game you will play every day, this will be more of a fall back game. A game you play when your bored or frustrated with another game.

Overall CellFactor has nothing original and in some areas it completely copies Unreal 3. But it never stops it from being fun, and at the end of the day thats the most important thing. It's fun and you will play it for some time.....just not on a consistent basis.

Should you buy it? Highly Recommend- if you enjoy first person shooters
Rating 8/10 Fun and addictive, worth a buy.

P.S Dare you to read the game title then, turn off your PC screen and then try to write down the title off the top of your head

CJ/

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